Archive of articles classified as' "general"
Back homeUnite
10/07/2011Ah yes, my blog. Let’s talk about some games, shall we?
First off, if you missed it, I made a game called Brigands as part of the TIGSource Versus Competition and actually ended up finishing fourth place, which considering how often I finish games is really nothing short of amazing. I’m pretty proud of how the game turned out and felt like I learned a great deal more about developing my own games than ever before. Plus, a lot of people had fun playing it:
Equally as important, after 8 years of using Blitz 3D for development, I decided to start learning Unity. It’s been slow going over the last couple months because of my work schedule, but now that I have a bit more free time at night again, I’m starting to build some momentum. It’s nice to work in a modern game engine now, even if I spend most of that time noobing it up as I familiarize myself with Unity Javascript.
Right now I’m working on a little racing game prototype that I had started a few years back but shelved for various reasons. I’ve simplified the design of the game down to it’s simplest parts and feel like it’s something I could definitely see through to completion. And that’s my goal: finishing games.
I’ll try and put some pictures to words once the game progresses beyond the gray box stage.
video games
4/05/2011Ok, fresh install of WP, going to give this another go. As soon as I’m done with crunch